/**************************************************************
Arise Engine		EditorMaterial.cpp

					E-mail:	arise_engine@mail.ru

created:			10.03.2007
last changes:		10.03.2007
**************************************************************/
#include "stdafx.h"


EditorMaterial::EditorMaterial()
{
	m_diffuse_map		= 0;
	m_lighting_map		= 0;
//	m_diffuse_map_name	= "";
//	m_lighting_map_name = "";
	m_transparency = 0;
}
EditorMaterial::~EditorMaterial()
{
	Release();
}


void EditorMaterial::Init()
{
}


void EditorMaterial::Update()
{
}


void EditorMaterial::Release()
{
//	SAFE_RELEASE(m_diffuse_map);	//	global texture ref
//	SAFE_RELEASE(m_lighting_map);	//	global texture ref
}





